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TOS+Minimize

This is a program that needs microsoft office 2003 (also works on 2007) and is paizo's pathfinder capable.
Keep your character under control. (it comes only with a personal license, with it you gain access to a very nice PbP forum.)

What is TOS+?

The Only Sheet+ (TOS+) is a very powerful Character creation and maintenance workbook for both Dungeons & Dragons v3.5 and the The Pathfinder Roleplaying Game rule systems. TOS+ is:

Easy to use: TOS+ presents printable sheets that are similar to the basic Character Sheet, so you quickly know where to find information you require. It also allows you to create a multi-class Character at the final level you need... No wasting time entering it level by level!

customizable: Any aspect of a Character can be customized. And with the power of excel behind it, TOS+ can handle special Characters as well!

Dynamic playTOS+ can be used during a game session to apply effects on your character as you play. Check this video for a sample of Dynamic Play.

Stacking Rules: TOS+ has a complete implementation of the Stacking Rules, so you do not have to worry about various bonus stacking or not!

  
Release NotesMinimize

Release Notes: V3.200 (Dec 20th, 2009)

This update of the Sheet will sure make the life of Class creators easier!! I have revisited the Class options, and more than tripled the amount of options that can be defined for a Custom Class (from 3 to 10 per Custom Class). I also got to think: How would one be able to create a class like the Pathfinder Rogue, which has a ton of talents to choose from? Such a class requires a table to contain all the Data for talents (in TOS+, that table is called t_ClassTalentsAll)

The solution that came to me was to design a large Data Table for each Custom Class! This Data Table is 12 columns by 20 rows, which should be large enough to support most option-crazy Classes. Furthermore, I have sub-divided each of these Data Tables to be able to access sub-section of the table! So in effect, if you need only 2 columns for a VLOOKUP(), the Data Table will be able to work as 6 separate tables of 20 rows each!! Plenty to go around, I would hope!

I also added a field which will eventually become very useful: Version of TOS+ Required. Class creators can place the minimum version of TOS+ which is required to actually be able to 'run' the Class. Then, the creator can add a test in the Class Status field to check if the current version of TOS+ meets the requirements to be able to support the Class he is building! (the Version Number named cell contains the version of TOS+ in use).

As always, please report Bugs in the Gremlin section!

ADDED:

 

  • Added a Channel Energy Tracker (in v3.203)
  • Added a Data Table for Custom Classes, that can be filled with Custom Data for a specific class
  • Added a 'Version Required' field for Custom Classes


MODIFIED:

  • Increased the number of possible selections from 13 to 30 for a single option (in v3.201)
  • Increased the number of options for a Custom Class from 3 to 10 options per Class

FIXED:

  • The Pathfinder Wizard was missing its Arcane Bond ability (in v3.203)
  • Fixed the Adept Familiar which was not working properly (in v3.203)
  • Fixed the Mathematical Prodigy Trait in Pathfinder (in v3.203)
  • Fixed some named cells that were at incorrect coordinates for custom class #2 and #3 (in v3.203)
  • Fixed some errors in the AbilityData worksheet (in v3.203)
  • Fixed the Named cells that were too short to handle all options (in v3.202)
  • Classes with no cantrips/orison (like Rangers) were showing a 'false' in the Spell table on the back worksheet (in v3.201)
  • The Pathfinder Rogue had access to Advanced Talents it shouldn't have access to

 


Release Notes: V3.114 (Nov 24th, 2009)

Lots of bugs squashed in this release! Do report any (bugs) you find - thanks!
ADDED:

 

  • The Commonly used Spells list can be selected on the LapTop worksheet to quickly locate common spells to activate
  • Added the All Combat Maneuvers effect, which can be used to modify both CMB and CMD at the same time
  • Added in v3.113: The ClassName Cond SpellPerDayLvlX effect to support conditional spells per day
  • Added in v3.113: The Pathfinder Aura of Protection (Protection Domain) as a selectable ability on the LapTop worksheet
  • Added in v3.114: Added the ability to define up to 52 custom skills (instead of 18)

FIXED:

  • The Pathfinder Trickery domain was missing the effect to grant Bluff, Disguise and Stealth as class skills for the Cleric
  • The Pathfinder Glory domain was missing its +2 bonus to the DC of the Channel Energy ability
  • The Pathfinder Animal domain was missing its Knowledge Nature class skill
  • Fatigued was mis-spelled for the Pathfinder Paladin Exhausted Mercy
  • The Pathfinder domain Knowledge Domain (P) was not applying its effect granting all knowledge as class skills
  • The Heavy shield (and heavy spiked shield) were listed as light weapons, instead of one-handed weapons when used to bash
  • The Armor proficiency feats were missing for Pathfinder
  • The Armor Training ability was missing the bonus to the Maximum Dex allowed when using armor
  • The Power Attack feat was revised (in Pathfinder) to add the penalty to Combat Maneuvers (when activated on the LapTop worksheet)
  • Produce Flame and Fireball were not showing up for the Cleric with the Fire domain
  • Fixed the Expert (P) class to use d8 instead of d6
  • Fixed misaligned weapon quick fills in the Gear Worksheet
  • The Paladin (P) without a Charisma bonus showed "False" in the Info section on the Back
  • The Pathfinder Wizard was not displaying its bonus spell from school
  • The Mount and Familiar worksheet had a display glitch for the Swim/Climb skills
  • The Integration table had an incorrect index, causing some effects to be doubled
  • The Pathfinder Rogue was missing the Advanced talent Dispelling Attack
  • Fixed in v3.114: The Pathfinder Nimble Moves feat was missing from the Feat table

Release Notes: V3.107 (Oct 27th, 2009)

There we go! Another update, which includes new races from the Bestiary, and more animal companions! See below for more details! And, as always, please report issues in the Gremlin section - Enjoy!!


ADDED:

 

  • Added the 12 playable race from the Pathfinder Bestiary: Aasimar, Drow, Drow Noble, Duergar, Goblin, Hobgoblin, Kobold, Merfolk, Orc, Svirfneblin, Tengu, Tiefling
  • Added 25 Animal Companions from the Pathfinder Bestiary: Ankylosaurus, Aurochs, Bison, Brachiosaurus, Dire Bat, Dire Rat, Dolphin, Elasmosaurus, Electric Eel, Elephant, Giant Frog, Giant Moray Eel, Goblin Dog, Hyena, Mastodon, Monitor Lizard, Octopus, Orca, Pteranodon, Rhinoceros, Roc, Squid, Stegosaurus, Triceratops, Tyrannosaurus
  • Added the Racial modifiers for the CRB Animal Companions, listed in the Pathfinder Bestiary
  • You can now define the gear transported by your Animal Companion
  • You can now define some barding for your Animal Companion
  • Integrated the Enlarge Spell feat
  • Added the Speed adjustments for a Familiar
  • Added the Touch AC, Flat-Foot AC, Grapple/CMB and CMD adjustments for the Animal Companion, Familiar and Mount


MODIFIED:

 

  • When Resetting the Sheet, the Rule System will remain the same. Use the Change Rule System button to change it.


FIXED:

  • Fixed a superimposition issue caused by the Excel security patch KB973593
  • The 3.5 Eagle was missing the Alertness feat
  • The Halfling Sling Staff (Pathfinder) was missing in the weapons table
  • The link for the Pathetic Flaw was missing on the Customize worksheet
  • In 3.5, the Improved Trip feat was missing its conditional text
  • The Pathfinder Wizard had an incorrect formula for his bonus feat progression
  • The Pathfinder Wizard with the Universalist school had an incorrect number of Metamagic Mystery per day
  • The Awesome Blow was missing the prerequisites
  • The Energy Drained condition had incorrect formulas for Caster level losses and ability Check penalties
  • The last three Items with Charges on the Back worksheet were referring to incorrect rows
  • The Tower Shield was missing its attack penalty (hey nobody uses those!? wow!!))

Release Notes: V3.01 (Oct 22nd, 2009)

MODIFIED:

 

  • Conditional bonuses are tagged with a * to denote that you need to check WHICH of the included bonuses you can apply!!
  • Renamed Knowledge: Dungeoneering-p to Knowledge: Dungeon-p
  • Renamed PF RPG to Pathfinder RPG


 

ADDED:

  • High level Paladin with a mount will see it gain the Celestial template benefits
  • Added the ability to Track the Hit Points for your Familiar/Animal Companion/Mount/Psicrystal on the LapTop worksheet
  • Added the ability to manually adjust the Animal Companion's HD
  • Added the ability to manually adjust the Familiar's HD
  • Added the ability to define which skill is granted by a Headband with an INT bonus
  • Added the ability to define up to 3 custom sorcerer BloodLines for Pathfinder Sorcerers
  • Added the ability to track the usage of a Healer's Kit
  • Added the ability to define a custom sense


FIXED:

  • The Bardic Knowledge of the Pathfinder Bard was giving an extra skill point (left over from Beta)
  • In some circumstances, Unholy Blight was tagged at an incorrect level
  • v3.011: Some Pathfinder RPG classes were still using the old knowledge-Dungeon nomenclature
  • v3.011: Excel 2000 generated an Error on open due to checking of the Auto-save timer
  • v3.011: Taking extra feats did not generate any error/warnings

 


Release Notes: V3.00 (Oct 2nd, 2009)

Defaulting to PFRPG:
From now on, TOS+ defaults to PFRPG when you 'reset' it. Since Pathfinder is an evolution of D&D3.5, it only makes sense that the Sheet evolves as well. You can still switch to D&D3.5 should you still play it, via the Control worksheet, as demonstrated in this video. Please remember that you need the Core Rule Book of Pathfinder to make good use of TOS+.


ADDED:

 

  • SUPPORT for PFRPG!
  • Added the Rage Rounds per Day effect for the Barbarian (P)
  • Added the Number of Favored Class effect to adjust the number of favored classes
  • Added the CMD and Conditional CMD effects (Combat Maneuver Defense), and added CMD sections on the Front, Laptop and Stats worksheets
  • Added the Pinned effect (condition), with the b_Pinned boolean, which is TRUE when the Character is Pinned, as defined on the Laptop worksheet
  • Added the b_Blind boolean, which is TRUE when the Character is Blinded, as defined on the Laptop worksheet
  • Added the b_Cower boolean, which is TRUE when the Character is Cowering, as defined on the Laptop worksheet
  • Added the b_FlatFoot boolean, which is TRUE when the Character is Flat Foot, as defined on the Laptop worksheet
  • Added the b_Stunned boolean, which is TRUE when the Character is Stunned, as defined on the Laptop worksheet
  • Added an effect to remove the armor check penalty for the swim skill when wearing a Plate Armor of the Deep
  • Added the Longsword, Cold Iron Masterwork and the Silver Dagger, Masterwork (different way to spell)


MODIFIED:

 

  • Converted the 7 Core Races to PFRPG instead of the BETA rules
  • Modified the Spells to support PFRPG
  • Favored Class(es) are now automatically set for the 1st (and 2nd) class selected - This can be changed in the Off-Print area of the Front worksheet
  • For D&D3.5, made the disguise bonus conditional for the Shapechange spell


FIXED:

  • Fixed a whole bunch of small errors in the SpellData worksheet
  • Alter self, Disguise Self and Seeming spells were not adding the disguise check bonus or PFRPG
  • Glibness was not adding the conditional bonuses on Bluff for PFRPG
  • Jump spell was not adding the Acrobatics check bonus for PFRPG
  • Lullaby was not adding penalties to the Perception skill for PFRPG
  • Ring of Chameleon Power was not adding the conditional bonuses for PFRPG
  • Ring of Climbing and improved were not adding the Climb check bonus for PFRPG
  • Ring of Jumping and improved were not adding the Acrobatics check bonus for PFRPG
  • Ring of Swimming and improved were not adding the Swim check bonus for PFRPG
  • Spider Climb was not adding the Climb check bonus for PFRPG
  • Tower Shield spell failure % was incorrect

 

REMOVED:

  • Removed the Rage Points effect as the Barbarian (P) does not use it anymore
  
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